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April 4, 2006
The results are out! Congratulations to the winners! Be sure to check out the reviews too, they are quite a good read!
March 19, 2006
Phew, the dust has settled a bit. Here is a package with all the games: Tins 06 windows binaries v 1.00 (9 Mb) [Edit: updated to v 1.00]. This package contains all entries, although there are still a few small problems. Hopefully I can fix those with the help of volunteers. Judges, cast your votes! I have opened the voting page. The deadline for voting is Monday April 3. Please don't be alarmed that your own entry is not showing up. No we haven't forgotten about you, that is done on purpose. The TINS organizers gladly save you the trouble of voting for yourself :)
February 13, 2006
Update: I'm pleased to see that we get a steady stream of registrations, and the counter currently is at 43. Max has provided me with a new logo. The logo shows the transition of source code to arcade game, in the penetrant green of those old CRT's. I like the retro feel of it. The FAQ has been updated slightly: I've received many questions about whether the recently released Openlayer 2.0 library could be used during the competition. I can definitely respond affirmative to that.
January 18, 2006
TINS website up. Sign up for the compo, it's going to be fun! TINS 2006 will be held from Friday March 3, 12.00 pm GMT, to Monday March 6, 12.00 pm GMT. Please go to the registration page if you want to join. Contact me at amarillion@yahoo.com if you have any questions. Link provided by the allegro banner network:
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