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Competition Progress Logs
Viewing messages of BAF, page 1. View all messages View the list of entrants
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BAF 20:53, 04 Mar 2006 GMT
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NyanKoneko: stop refreshing the page, you duplicate your post each time :P
Anyway, my game is almost done. Screenshot of the main part. I just have a couple thigns to tweak, then I can add more and more mini games. Thus far, my game contains no graphics aside from ASCII art. :)
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BAF 16:42, 04 Mar 2006 GMT
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Help system complete! Yay!
It's still all ASCII'ish... my main game part will be graphical possibly, depending on what I can for graphics.
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BAF 15:26, 04 Mar 2006 GMT
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Everyone looks like they are coming good, I'm coming fairly good. I have my minigame manager up (not many visible changes yet, except games are now picked at random instead of one hardcoded game). Screenshot attached. Now I am today to have the main gameplay up and add more minigames.
How ironic, I just noticed my last screenshot had 194 FPS too. Nice to know the minigamemanager's extra bloat doesn't slow it down at all. Plus I upgraded from 60BPS logic to 100BPS.
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BAF 02:58, 04 Mar 2006 GMT
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I've gotten started with implementing mini games. So far, I have a few random ones I came up with, plus the one Steven Silvey posted to my thread on a.cc. Screenshot of that one attached.
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BAF 23:25, 03 Mar 2006 GMT
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Ahh, Dinner time. Taking a small break, I have mini game ideas, I'm coding some of my mini games for my entry. I have my main mini game system/framework up and working. I'm coming fairly well I think.
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BAF 21:28, 03 Mar 2006 GMT
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I just got home from school, was planning to work on this in study hall, but I got to talking to Justin. He actually gave me a pretty good idea for the game. Time to start coding!
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