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Competition Progress Logs
Viewing messages of NineVoltChicken, page 1. View all messages View the list of entrants
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NineVoltChicken 20:40, 06 Mar 2006 GMT
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Alas, we didn't quite finish - got as far as being able to control the character and having them run around on the screen, but that's all - but it was fun, we did get a significant chunk of work done in a short time, and we learned a lot, so definitely not a total loss.
We'll probably finish the game over the next month or two, post it to allegro.cc and maybe hand out printed discs or something when the local anime convention comes to town...
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NineVoltChicken 17:46, 03 Mar 2006 GMT
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3 March, 0946 (GMT +8)
We've decided it shall be a platformer, and we have an idea of how to integrate the railway and ascii requirements, but little else. Both our lead developer (me) and our producer (her) are at work at the moment, so very little development will take place until after 1600 local time...
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